As mentioned in Spacetron Update, I have moved onto a new project which is name Call of Uni. It is a first person shooter being developed in Unreal using C++ with Visual Studio 2013.
As of now I have simple AI running at my Player Character but plan on implementing attack abilities for the AI and Death events for both AI and Player Character,
After that I will implement power ups and a simple HUD to track ammo and health for the player. The project goals at the moment are as simple as I can make them but the potential for this project is quiet high and it should be fun to see where it goes.
I’ll leave you with two videos first is the current state of Call of Uni and the second is a fun little issue I had during attempts at spawning AI, enjoy.